[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Java3Djp:01145] Re: Fahrenheit (Re: はじめてのJava 3D)
■ DNSの一行広告 ■ =========================
毎週金曜日開催の大人のクラブイベント → http://www.welcome.to/trad
世界でたったひとつのクリスマスプレゼント → http://www.stylish-silver.com/
★ チャット、メル友募集、出会いの決定版!★ → http://www.star-beach.com/
来た見た買ったtuuhanで → http://www.tuuhan.co.jp
WEB開店記念ネクタイ無料プレゼント → http://www.mailclub47.com/pmg
====================================■
安藤@NK-EXA です。
yasuyuki@xxxxxxxxxx writes:
|> > 今日、"Gate of Pesimist"
|> > http://www.asahi-net.or.jp/~SH2N-KNBY/
|> > を読んだら、
|> > > MicrosoftがFahrenheitの開発中止?
|> > > http://www.theregister.co.uk/991129-000007.html において、Microsoftが
|> > > Fahrenheitの開発を中止するとの記事が掲載されています。
|> > こんな記事も出ておりました。
|>
|> 今日また ”Gate of Pesimist" を読みました。
|> この記事の日本語訳が出ているようです。
|>
|> http://www.zdnet.co.jp/macwire/9912/02/c_register.html
|>
|> Microsoft はせっかく NT の上に築いた
|> CAD、CG のハイエンド市場を捨てるんでしょうか。
心配することないっす。OpenGL はちゃんと続きます。以下参照
-----------------------------------------------------------
Phil Taylor
SDE, DirectX Evangelism
OpenGL Status
Is Microsoft dropping support for OpenGL?
Absolutely not. OpenGL is currently the preferred low level 3D API
for many professional graphics applications (e.g. those that support CAD and
Visual Simulation). For consumer graphics applications (e.g. those geared
toward entertainment), while the vast majority are written to Direct3D,
there are some that also choose OpenGL (e.g. Quake). Microsoft is committed
to providing ISVs what they need to get their graphics applications to
market and will continue to support OpenGL as well as Direct3D.
What's this about Microsoft investigating a standard OpenGL ICD
using DirectX drivers?
While still in the early research stages, Microsoft is currently
investigating implementing a Microsoft Standard ICD that will use DirectX
drivers to provide full OpenGL functionality at high performance. This will
allow IHVs to build a single driver that will deliver both DirectX and
OpenGL functionality (currently, IHVs that support OpenGL write two drivers:
one for Direct3D and one for OpenGL).
Will support for OpenGL ICDs be discontinued?
No. In some segments, like those in the professional space, IHVs
may wish to continue developing and supporting ICDs. This may be because of
competitive pressures to offer OpenGL API extensions or to implement custom
optimizations. It is up to the IHV whether they discontinue development of
OpenGL ICDs.
OpenGL Drivers and Windows 2000
Will there be any OpenGL drivers shipped with Windows 2000?
Not at this time. Historically, OpenGL ICDs have been provided
directly by IHVs (either in their box or on their web site). OpenGL ICDs
have also been pre-packaged on systems by OEMs.
Where should I go to get an OpenGL ICD?
Currently, users should contact the appropriate IHV or OEM to get
the latest OpenGL ICDs for Windows 2000 (e.g. download the driver from the
vendors web site). We will also post OpenGL ICDs that meet our quality
requirements on the Windows Update web site.
What version of OpenGL will be released with Windows 2000?
Windows 2000 provides native support for OpenGL version 1.1. It
also allows IHVs to expose OpenGL 1.2 features and allows ISVs to access
those features through the standard OpenGL extension mechanism.
When and how will a native OpenGL 1.2 runtime be made available?
The likely delivery vehicle for a native OpenGL 1.2 runtime will be
a future Windows 2000 Service Pack. Expected ship date is sometime in the
second half of 2000.
When will the OpenGL 1.2 DDK be made available?
IHVs can write OpenGL 1.2 drivers using the existing OpenGL 1.1 DDK
today. An updated DDK that simplifies the development of OpenGL 1.2 ICDs
will be made available sometime in the first half of 2000.
-----------------------------------------------------------
以上
// Yukio Andoh andoh@xxxxxxxxxx andoh@xxxxxxxxxx //
// www.opengl.com/andoh/ tech.webcity.ne.jp/~andoh/ // π