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[Java3Djp:01277] Re: Fw: Java 3D API Version 1.2 Beta1: Maintenance ReleaseImplementationNow Available
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えんどうです。
> Java 3D API Version 1.2 Beta1: Maintenance Release Implementation Now Available
>
> You can access it from:
> http://java.sun.com/products/java-media/3D/index.html
バグフィックスなどはつぎのような状況です。
http://developer.java.sun.com/developer/earlyAccess/java3D/java3d-features.html
> The features that have NOT been implemented include:
>
> * Support for Graphics2D rendering into a Canvas3D
ちょっと期待してたのに残念です。
> * Texture color table support
> * New ModelClip Leaf node semantics
> * Ability to query Canvas3D properties
> * New GraphicsContext3D Flush Method
> * CompressedGeometry by reference
> * Texture Methods: setImages, getImages, getFormat,
> getWidth, getHeight, numMipMapLevels
> * Texture3D.getDepth()
> * AlternateAppearance: clone tree support
>
> There have also been a number of bugs fixed since Java
> 3D 1.2 Alpha1. The bugs fixed include:
>
> * Docs need to specify more clearly what objects are
> transparent
> * Documentation needs to specify effect of scene
> antialising on line/point AA
> * Better docs needed for methods requiring user to
> pre-allocate array elements
> * Implement all physical coexistence center policies
> * Implement field-sequential stereo in HMD mode
> * SceneGraphCycleException checking needs to be
> turned on.
> * Pure Immediate mode throw
> AssertionFailureException under windows
> * Performance problem with .obj loader load(URL)
> method
> * applet cloning doesn't work for pure immediate
> mode - appletviewer
> * Link setLive did not check for null sharedGroup
> * SoundScheduler throw NullPointerException
> * Animate ViewPlatform doesn't function in Pure
> Immediate Mode
> * picking problems caused by failure in
> BoundingBox.intersect()
> * applet: NullPointerException after restart
> PureImmediate.html
> * Changing SG for a live Link is ignored
> * Switch node failed to select newly added child
> * viewplatform switch is not implemented
> * InputDeviceBlockingThread did not cleanup when
> device remove
> * PhysicalEnvironment getAllInputDevices() did not
> work when call the second time
> * isCompiled() return false for a compile sceneGraph
> * Clip node fails to clip the geometry
> * setBounds method is broken when auto-compute is
> set to false.
> * View is not reevaluated when head tracking is
> enabled
> * Behavior post messages should be buffered
> * live Switch node's removeChild and moveTo throw
> IndexOutOfBoundsException
> * PickSegment does not seems to work.
> * Text3DRetained doesn't handle the DEFAULT case
> font3D=null
> * ModelClip.setEnable() checks wrong flag
> * Memory Leak when creating and deleting
> BranchGroups
> * moveTo performance slowly gets worse
> * Memory Leak in PureImmediate mode
> * clone shape getGeometry return null
> * Transform3D.ortho incorrectly classifies matrix
> * texture border color not applied
> * texture boundary mode == wrap doesn't work
> * Null child of Group node causes NPE in COMPILED
> mode
> * Sometimes offscreen canvas3D and onscreen canvas3D
> can't work properly together
> * Bounds picking fails for some lines
> * PickBug - can't pick any line/point in the scene
> * VolRend throws ArrayIndexOutOfBoundsException when
> startup
> * OffscreenTest example : can't see the smaller cube
> (Only on Windows)
> * can't remove an offscreen canvas3D from a view
> * Multigeometry feature : Remove null geometry is
> not properly supported.
> * ObjectFile loader is slow when parsing a URL
> * GeometryInfo doesn't convert color byte data
> correctly
> * TCBSplinePathInterpolator creates redundant
> objects in for loop ...
---
ENDO Yasuyuki <yasuyuki@xxxxxxxxxx>
http://www.javaopen.org/jfriends/index.html (Japanese Only)