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[Java3Djp:01016] Re: Texture Mapping in Java3D 1.2 Alpha1



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えんどう@病欠中 です。

> その後 Windows 95, Java 3D Alpha1, JDK 1.3 beta でもやってみましたが
> やはりテクスチャーマッピングはできません。
> 
> JDK 1.2.2 に戻してみようかな...

まだ戻してません。^^;

その後、Known Bugs を見てみました。

http://developer.java.sun.com/developer/earlyAccess/java3D/java3d-bugs.html

> Core Bugs (j3d and vecmath)
> 
>    * Adding a second canvas to an active view does not
>      work
>    * win32 OpenGL errors when canvas is mapped before
>      java3d is active
>    * Adding/removing a Canvas3D to/from a container
>      causes a crash
>    * Adding/removing canvas from view (or panel) makes
>      geometry disappear
>    * Detaching BranchGroup doesn't work if Canvas3D has
>      been iconified
>    * Memory does not get cleaned properly
>    * BehaviorScheduler did not schedule when no view is
>      active
>    * After view.stopView(), changes in
>      RenderingAttributes can't be updated
>    * Switch node failed to select newly added child
>    * the rendering order of the newly added children of
>      an OrderedGroup reversed
>    * applet crash after repeat reload - appletviewer
>    * applet cloning doesn't work - appletviewer
>    * ViewPlatform's activation radius changes does not
>      trigger re-evaluation
> 
> Utility Bugs
> 
>    * ObjectFile Loader material properties support needs
>      to be expanded
>    * FourByFour generates SecurityException when tyring
>      to write out the high score file
> 
> Windows-specific bugs
> 
>    * Bug in Symantec JIT causes the GearBox example to
>      render incorrectly.
>    * Symantec JIT issues warning when running FourByFour
>      example

載ってませんね。JDK 1.2.2 では問題ないのかな?

---
ENDO Yasuyuki <yasuyuki@xxxxxxxxxx>
http://www.javaopen.org/jfriends/index.html (Japanese Only)