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[Java3Djp:01016] Re: Texture Mapping in Java3D 1.2 Alpha1
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えんどう@病欠中 です。
> その後 Windows 95, Java 3D Alpha1, JDK 1.3 beta でもやってみましたが
> やはりテクスチャーマッピングはできません。
>
> JDK 1.2.2 に戻してみようかな...
まだ戻してません。^^;
その後、Known Bugs を見てみました。
http://developer.java.sun.com/developer/earlyAccess/java3D/java3d-bugs.html
> Core Bugs (j3d and vecmath)
>
> * Adding a second canvas to an active view does not
> work
> * win32 OpenGL errors when canvas is mapped before
> java3d is active
> * Adding/removing a Canvas3D to/from a container
> causes a crash
> * Adding/removing canvas from view (or panel) makes
> geometry disappear
> * Detaching BranchGroup doesn't work if Canvas3D has
> been iconified
> * Memory does not get cleaned properly
> * BehaviorScheduler did not schedule when no view is
> active
> * After view.stopView(), changes in
> RenderingAttributes can't be updated
> * Switch node failed to select newly added child
> * the rendering order of the newly added children of
> an OrderedGroup reversed
> * applet crash after repeat reload - appletviewer
> * applet cloning doesn't work - appletviewer
> * ViewPlatform's activation radius changes does not
> trigger re-evaluation
>
> Utility Bugs
>
> * ObjectFile Loader material properties support needs
> to be expanded
> * FourByFour generates SecurityException when tyring
> to write out the high score file
>
> Windows-specific bugs
>
> * Bug in Symantec JIT causes the GearBox example to
> render incorrectly.
> * Symantec JIT issues warning when running FourByFour
> example
載ってませんね。JDK 1.2.2 では問題ないのかな?
---
ENDO Yasuyuki <yasuyuki@xxxxxxxxxx>
http://www.javaopen.org/jfriends/index.html (Japanese Only)